There be pictures here!

There be pictures here!
Darksiders II

Showing posts with label Dishonored. Show all posts
Showing posts with label Dishonored. Show all posts

Thursday, November 8, 2012

Dishonored Full Review


When a player hears the word "freedom" tossed around lightheartedly describing a game it may give them reason to pause. How much freedom can we expect in a video game?

Games themselves are simply a set of rules and scenarios presented to a player in the hope that they will take and apply those rules in the intended ways. Dishonored, however, sought to break the mold of its predecessors and allow the player a high degree of freedom to move through the game in a way they see fit.
So what is Dishonored? If you were to categorize it then you'd label it a stealth action title. But it's more than that, Dishonored took the standard stealth game formula and ran with it, giving birth to an incredibly intricate mission based stealth sandbox.

The gameplay is a fluid mix of physical weaponry and supernatural abilities, a combo reminiscent of Bioshock’s combat systems. Players can upgrade their physical arsenal in significant ways using currency and can augment their supernatural abilities by finding hidden items called Runes. This customization can be pursued to the player’s liking; allowing Corvo, the protagonist, to become anything from a walking supernatural armory to a shadowy assassin armed with nothing more than a blade. The choice is entirely the player’s and Dishonored doesn’t demand that any of these abilities be used to complete the game.

The plot the other hand, draws from many tried and true themes and plot points with heavy emphasis on betrayal and consequence. Much of Dishonored’s themes, however, are communicated through a visual medium, as you take control of the silent protagonist, Corvo, and guide him through the ruined remains of the once great city of Dunwall, now reduced to a shell of its former self by a brutal plague akin to the Black Death.

Corvo’s story is, in part, left up to the player. It can be a story of vengeance and death, as Corvo becomes part of the chaos he seeks to destroy to exact his revenge on those who took both family and dignity from him. Or it can be a story of retribution and redemption as there are non-lethal ways to complete every mission.

No matter what choices you make you will end up in the same geographical locations but they will be vastly different in content depending on how the player has shaped the story. This is measured throughout the game by determining the level of “chaos” the player has caused in completing Corvo’s assignments. Should the player choose a more chaotic path, it will be reflected in both the mission content and the environment itself as the city reels in the wake of Corvo’s vengeance.


Dishonored is arguably one of the most prominent stealth action titles to hit the market in recent years and promises a solid, albeit short experience. It is a must have for any fans of the stealth genre and has fully earned my approval

Thursday, October 4, 2012

Dishonored: First Look


When it comes to video games one might find that they see every single new release hyped up in a manner that is a bit more than acceptable, leading to some pretty bitter disappointments. Dishonored however, seems to be living up to the hype.

Dishonored is a stealth action game developed by Arkane Studios in cooperation with Bethesda Softworks. Arkane studios set out to redefine the concept of freedom in the stealth action genre and Dishonored seems to do just that, boasting an impressive amount of ways for players to accomplish the missions laid out in front of them. Along with this freedom to shape the story, Dishonored also equips the player with a multitude of supernatural abilities including things like short range teleporting, time distortion, and even corporeal possession.

Dishonored has fought for and won my attention in the past year through the use of tantalizing trailers and promises of unparalleled freedom. However, being the ever cautious person I am I didn’t want to overexcite myself and get disappointed by a sub-par finished project.  So, I decided to make playing the exclusive demo of Dishonored at the Penny Arcade Expo (PAX), a large gaming convention held in Seattle, WA, my top priority.

After several hours of enviously watching my peers get their chances with the game, it was finally my turn. I grasped the controller in my hands and dove into the scenario that had been laid in front of me. As I began to experiment with the controls I took a moment to survey my surroundings. This demo took place in a ruined portion of cityscape with collapsed stonework and disheveled residents wandering to and from my projected point of entry.

As I continued with the demo I shifted through my extensive physical and magical arsenal testing out various powers and weapons as I went, finding what suited me best. This process led me to a realization that made me quite happy, I actually didn’t need to fight any of the enemies in front of me to succeed in the mission I was given. Using a combination of time distortion and teleporting I managed to sneak my way into the primary mission location without inflicting a single casualty along the way.
Graphically, Dishonored is fantastically impressive with its steam punk style dystopian world. It sets a gloomy tone to the story as the main character, Corvo, sets out to clear his name of a crime he did not commit. Corvo is assisted by an enigmatic man known only as “The Outsider” who imparts upon him a seal and the ability to utilize supernatural abilities.

Dishonored brings a lot to the table for both stealth and action fans alike. With the freedom to choose how you’d like to go through the game, players will be able to have a personalized experience, different from their peers. Dishonored is a game that shouldn't be missed! It launches on October 9th.

Wednesday, May 30, 2012

Dishonored


For the past few weeks I've been seeing various videos highlighted on essentially every major gaming news site about Dishonored, and with good reason. The role of the assassin has always held a special place in my heart and has been my traditional role in nearly every game that has allowed me access to an assassin archetype. Now Bethesda is looking to take the concept of an assassin and develop it in a way we haven't exactly seen before...

Dishonored's protagonist, Corvo, is a wrongly accused ex-bodyguard to the Empress who is given supernatural abilities by a mysterious man in order to avert his execution and right the wrongs that led to Corvo's imprisonment. So far we've been given access to at least some of the powers which include: Teleporting short distances (blinking), corporeal possession of nearly any living being, stopping time, and causing some kind of explosions with your hand. Just with these abilities in mind I can already dream up a multitude of ways to do away with my opponents and I'm sure there is plenty we still have yet to see.

Dishonored seems all well and good with the super-assassin Corvo but that wasn't the main selling point for me personally. One of the advertised perks Dishonored brings to the table is the player's ability to go about each of the missions in a wide variety of ways. From summoning a herd of rats to devour your target to possessing them up until the moment you hurl them off their 5th story balcony, Dishonored has promised gamers a truly diverse experience that is suited to their chosen approach.

The player's choices also have an impact on their surroundings in the sense that if they solve their problems with up front violence the townsfolk and even the guards will react accordingly. Conversely if you solve your problems through the use of non-violence coupled with the occasional "accident" the world may hardly notice your hand guiding the ensuing destruction. Personally, this is going to be a huge selling point for me as I enjoy going back through games and trying out the various methods for success.

There is plenty more to be said about this tantalizing stealth action gem but I'll leave it at that until there is more confirmed information! Look forward to seeing Dishonored in stores later this year! (Hopefully!)





Thanks for reading!

-Fest