As I have decided to embrace the more creative side of my brain for a while I find myself paying a special attention to the various messages conveyed through the games I play. Typically I'd find myself analyzing the more mundane aspects of games that are consistent throughout any game such as the mechanics, what works, what doesn't work, what caught my interest, whats new about this game, etc. Meaning almost lost its foothold in my brain as I play through game after game...sometimes its just hard to find meaning in most mainstream games. So I challenged...
Monday, October 31, 2011
Sunday, October 9, 2011
8:48 AM
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Aion over the years
Aion is something I have been involved in from the very beginning of its life and I just wanted to take a chance to look back and evaluate how the game has progressed over the two years it has been out. Originally Aion was supposed to be this groundbreaking MMO that would bring a lot of new stuff to the table for gamers everywhere and provide a solid alternative to WoW's deathgrip on the MMO market. Sadly I don't feel Aion delivered in the way people were hoping it would. Aion had a lot of good ideas that were executed rather poorly, the main...